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Perks

Pass a perk ID to sf2.perks.get to refer to a built-in perk, for example in an item’s innate perks or a fight rule. Your mod needs the core dependency. See perks and enchantments.

local cobra = sf2.perks.get("core:perks/perk_cobra")
IDName
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When falling to the ground, you receive damage.
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Arcane martial art
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Strength Absorption
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Avenger
%BackFlipKick
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Block Breaker
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Cobra
Concussion
Confusion
Cordyceps
Desperate
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Plot Twist
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Disorientation
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%DoubleJumpKick
%DoubleSweep
Stone Fetters
Eagle Eye
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%ElbowStrike
Damage Return
Damage Return
Magic Recharge
Magic Recharge
Regeneration
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Time Bomb
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Enlightenment
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Full Power
Furious
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Icy Resistance
Squall
Searing Luminary
Helm Breaker
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Bleeding
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Bloodrage
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Critical Protection
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Damage Absorption
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Damage Absorption
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Damage Return
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Enfeeble
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Frenzy
Frenzy
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Poisoning
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Lifesteal
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Magic Recharge
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Magic Recharge
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Overheat
Overheat
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Precision
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Regeneration
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Rejuvenation
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Shielding
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Shocking Strike
Stun
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Time Bomb
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Weakness
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Predator's Fury
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Roaring Luminary
Martial Spirit
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Mirror
Tempest Rage
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Overcharge
Pain Rage
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Foresight
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Ricochet
Rock
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Typhoon of Spirits
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Karma
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Steel Foot
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Suplex
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Time Shift
Time Leap
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%TwoFootJumpKick
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Crimson Corruption
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